Nikola Brežnjak blog - Tackling software development with a dose of humor
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Nikola Brežnjak blog - Tackling software development with a dose of humor
Miscellaneou$

Microsoft HoloLens and VR in general may just be our doom

I'm all about advancement, but this just kinda starts to freak me out, fearing that we just may end up as in the movie Surrogates. But, it's so cool 🙂 - can't wait to see how will they make fighting games for it. Yeah, I'm sure pr0n industry will have it's market for it too 😉

So, I guess, it's just as with everything "groundbreaking" - shut up and take my money 🙂 But, on a more serious note - we just may wanna keep our vigilant eye open...

edit: Today (9.05.2015), on a developers conference in my hometown I tried out Oculus Rift, and  all I got to say is that I'm still feeling dizzy and sick, so yeah, this just may not be for everyone - not for me that's for sure :/.

NodeJS

Cannot start OpenDebug because Mono (or a Mono version >= 3.10.0) is required when debugging Node.js applications with free Visual Studio Code on a Mac

This error come up when I tried to use the debugging tools for Node.js program using Visual Studio Code, as outlined in their official tutorial.

The solution was quite easy actually - on a Mac all I had to do was run the following command:

brew install mono
Quick tips

Free Visual Studio Code

You've all heard the news - Microsoft made a free editor for developers called Visual Studio Code. You can download it from the official page here. The cool thing is that it works on Windows, OS X, and Linux, with support for IntelliSense, debugging, and GIT.

It's worth making a distinction between Visual Studio 2015 which is still the full integrated development environment (IDE), while Visual Studio Code is "just" an editor - but from what I saw so far, a good one.

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"There's no short-term solution for a long-term result." ~ Greg Plitt

"Everything around you that you call life was made up by people that were no smarter than you." ~ S. Jobs

"Hard work beats talent when talent doesn't work hard." ~ Tim Notke

© since 2016 - Nikola Brežnjak